Welcome to our Lost Mine of Phandelver campaign page. It contains mild spoilers for the campaign.
This is my first time running a D&D campaign for a group of friends. We have chosen the Starter D&D Starter Campaign Kit – the Lost Mine of Phandelver – which is designed for both new-to-game Dungeon Masters and Players alike.
If you want to read my review as to how I found running it, please visit my Campaigns page.
I haven’t been able to find the original artist pages for these images on Pinterest. If you know the artist, please let me know and I will link and give credit. Links are in this post.
Next session: 31st March 2018
Here are the pre-generated characters the group have chosen:
- Daemarr, a Hill Dwarf Cleric – played by MZ
- Salazar, a Human Fighter (Folk Hero) – played by SH
- Kosef, a Human Fighter (Noble) – played by SL
- Solar, a Lightfoot Halfling Rogue – played by CM
- Quarion, a High Elf Wizard – played by EL
A combined pdf of above character sheets
The following is copied from page 3 and 4 of the Lost Mine of Phandelver campaign book.
More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver’s Pact, by which they would share a rich mine in a wondrous cavern known as Wave Echo Cave. In addition to its mineral wealth, the main contained great magical power…
For centuries, rumours of buried riches have attracted treasure seekers and opportunists to the area around Phandalin, but no one has ever succeeded in locating the lost mine. In recent years, people have resettled the area. Phandalin is now a rough-and-tumble frontier town. More important, the Rockseeker brothers – a trio of dwarves – have discovered the entrance to Wave Echo Cave, and they intend to reopen the mines.
Unfortunately for the Rockseekers, they are not the only ones interested in Wave Echo Cave…
The Adventure so far…
The links below contain detailed spoilers for the campaigns.
Dungeon Master Tools
As this is my first time DMing but I picked up the following from The Dungeon Masters Guild website, as they looked useful:
I put together LPoM Player Reference Guide of the mechanics rules for the group, since they were new to game.
Also, I found: